Riot Games, AWS partner on cloud-first remote broadcast center
Riot Games is collaborating with Amazon Web Services for what it calls “Project Striker,” a series of cloud-first remote broadcast centers (RBCs) that leverage AWS technologies.
The facilities will support Riot’s current and future ambitions to redefine the entertainment experience in multiple areas, such as music production, animation and game development, in addition to esports and analytics/statistics.
Riot is also building a 50,000-square-foot facility in Dublin and a second facility in the greater Seattle area that will open for remote production later this year.
Meanwhile, Riot has become the first company to use Amazon Web Service (AWS) data analytics integration in its export broadcast.
AWS will provide the company with cloud artificial intelligence (AI), cloud machine learning (ML), cloud deep learning (DL), and cloud services in the broadcast of its League of Legends (LoL), VALORANT, and League of Legends: Wild. crack events.
In the same way AWS helps power Formula One’s insights, it will provide “stats powered by AWS” to Riot., Which will appear before, during, and after Riot’s various global esports broadcasts to help educate and inform fans on key data points.
“AWS’s comprehensive solutions and expertise will enhance the broadcast of Riot Games and connect esports fans around the world. From re-imagining how fans view our events and content, to interacting with other players, AWS opens up endless opportunities for Riot to shape the future of the game. Premier News