The Digital Revolution is the change from mechanical and analogue electronic technology to digital electronics. Underlying the digital revolution was the development of the digital electronic computer, the personal computer, and particularly the microprocessor with its steadily increasing performance, which enabled computer technology to be embedded into a huge range of objects from cameras to personal music players. Equally important was the development of transmission technologies including computer networking, the Internet and digital broadcasting, 3G and 4G phones, whose social penetration grew exponentially in the 2000s, also played a very large role in the digital revolution as they simultaneously provide ubiquitous entertainment, communication, and online connectivity.
While there have been huge benefits to society from the digital revolution, especially in terms of the accessibility of information, there are a number of concerns. Expanded powers of communication and information sharing increased capabilities for existing technologies, and the advent of new technology brought with it many potential opportunities for exploitation. These include e-commerce or online businesses, jobs, global expansions, education etc.
With the use of various technological tools mentioned above, it is widely seen that the teacher’s role is changing and becoming more instructional, facilitating them to conduct the lesson in a more organized and focused manner. The teacher indulges in increasing the fun and interaction elements with the students, creating a vibrant academic atmosphere that is highly conducive for a better learning process. Besides being used to prepare lesson plans, technology is used to award grades and assess student’s performance by using spreadsheets or other programs.
While the teachers get an increased amount of time to interact with the students and pay attention toward the needs of each student in the classroom, the students spend less time taking down the notes and in return remain more engaged and concentrated in the lesson thought. The students follow their lessons in their own way as they get their lessons through e-mail. Experts believe that by efficient usage of technology in teaching, students are found to collaborate better with their classmates and teachers, retain the knowledge gained, become more skilled learners, are able to better implement the learning, and most importantly find learning a fun exercise.
Utilizing technology in the classroom is a great way to bring enthusiasm among the students, improve student engagement, enrich the teaching process, and bring and liveliness in the classroom. There are various solutions that allow teachers to track attendance and grades and make these available to parents and students.
Some of the technologies that are already being used or have huge potential in classroom teaching are virtual reality (VR), augmented reality (AR) video-based learning, game-based learning, podcasts, video conferencing, interactive whiteboards, projectors, printer and scanner, and digital camera.
Every progressive educational institution and a creative teacher endeavors to optimize collaboration among its students and between teachers and students. Web and mobile devices are the inevitable technologies that students are exposed to in life and bringing them in the classroom would only increase their learning process and result in better ways of gaining knowledge.
The New Shape of the Future
Today, the prevailing conventional wisdom, based on recent experience, is a poor source of inspiration. The new weak trends, especially those led by the young “digital natives,” are the shape of the future. At times of unused technological potential, it is safer to be bold than to be restrained by “realism.” At present, the jobless rates in many advanced countries are unacceptable and the current policies are, at best, only bringing anemic and unstable growth. We need policies that tilt the playing field, making economically profitable what is technologically possible and can be socially beneficial.